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Crimson Priest

Personal artwork.
Subject known as "Crimson Priest." Movements are deliberate; influence expanding through ritual and psychological control. Several incidents attributed to "miracles" remain unverified but cannot be conclusively dismissed.

3D modeling: Zbrush | Autodesk Maya | Marvelous Designer

Texturing: Toolbag Marmoset

Render: Toolbag Marmoset | Unreal Engine

Baked, textured, and rendered in Marmoset.

Baked, textured, and rendered in Marmoset.

Baked, textured, and rendered in Marmoset.

Baked, textured, and rendered in Marmoset.

Highpoly created in Zbrush and Maya. The final textured model is rendered and textured in Toolbag Marmoset.

Test render in Unreal Engine- the environment was purchased on FAB (Ancient Cathedral Environment).

Test render in Unreal Engine- the environment was purchased on FAB (Ancient Cathedral Environment).

Test render in Unreal Engine- the environment was purchased on FAB (Ancient Cathedral Environment).

Test render in Unreal Engine- the environment was purchased on FAB (Ancient Cathedral Environment).

Test render in Unreal Engine- the environment was purchased on FAB (Ancient Cathedral Environment).

Test render in Unreal Engine- the environment was purchased on FAB (Ancient Cathedral Environment).