Here is one of the player's character models I created for fuzzybot.com and their Project Saturn. Highpoly and lowpoly were done in Maya-Zbrush, bakes in Marmoset, and textures in Substance Painter. This is the in-game model rendered in Marmoset.
Based on concept art by Lise Elsoght https://naleesh.artstation.com/
By the way, I had a great time working with FuzzyBot, and they are looking to fill the contract spot for a senior character artist and higher. If you are experienced at stylized PBR and interested, do not hesitate to contact Eric Kozlowsky (Art Director) via eric@fuzzybot.com